Check out Assassin's Creed mirage storyline and plot-Narrative


Assassin's Creed Mirage is an upcoming action-adventure game developed by Ubisoft Bordeaux and published by Ubisoft. It will be the thirteenth major installment in the Assassin's Creed series and the successor to 2020's Assassin's Creed Valhalla.

Principally set in 9th-century Baghdad during the anarchy at Samarra, the game will follow Basim Ibn Ishaq (a character first introduced in Valhalla) and his transition from street thief to fully-fledged member of the Assassin Brotherhood, who fight for peace and liberty, against the Templar Order, who desire peace through control.

In the ninth century CE, Baghdad is at its height, leading the world in science, art, innovation, and commerce. Amid its bustling urban landscape, a conflicted young orphan with a tragic past must navigate the streets to survive.

Set 20 years prior to the events in Valhalla,[3] players assume the role of Basim Ibn Ishaq with the gender choices, dialogue options, and relationship possibilities removed. After Valhalla had the raven Sรฝnin provide Eivor Varinsdottir with Eagle Vision despite being a corvid rather than an eagle, Mirage will return to the method used in Assassin's Creed: Origins and Assassin's Creed: Odyssey by having the Eastern imperial eagle (Aquila heliaca) Enkidu aid Basim.[4]

The main location of the game will primarily be the city of Baghdad, with minor parts of the game also set at the Alamut fortress,[5] but it will not be explorable.[6] The Black Box missions from Assassin's Creed: Unity and the Valhalla downloadable expansion The Siege of Paris will return, with Basim being able to explore the environment and find different ways to approach and eliminate his targets.[5] Another returning feature will be a notoriety system that will either assist or hinder Basim in his objectives.[7]

Basim will also have a variety of weapons and tools he will use, including smoke bombs, the Hidden Blade,[4] blow darts, mines, throwing knives, noise makers and more.[8] There will be no more leveling and XP system, only tool improvement. Basim will have to go to the Musa brothers in order to upgrade his weapons and tools, such as the blowpipe or bombs.[9] A skill tree will allow the player to choose different effects for each of his tools or weapons. A new combat mechanic, Assassin Focus, will look similar to the various enhanced abilities Kassandra had access to in Odyssey through the Spear of Leonidas.[7]

Basim will witness the prelude of the Zanj Rebellion, where the people of Baghdad rose up against the Turk forces of the caliphate.[6] The density of civilian crowds will echo their appearance in Assassin's Creed: Unity,[10] and although Basim's movements were done on the same engine as Valhalla,[6] they are built from scratch, and he will be able to move through crowds and traverse the city by freerunning in similar fashion to Arno Dorian in the French Revolution.[10]

Unlike previous installments in the Assassin's Creed series, Mirage will be the first story to not be interrupted by a modern day plot element, except for a framing device that bookends the start and end of the game.[11] Assassination contracts[6] and hiding places are set to return. Enemy archers can also shoot at Basim's eagle, canceling the Eagle Vision.[5] coming soon....


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